Game Design: The Game Design and Development program offered through the Arts and Entertainment Technologies degree extends the core mission of the University and prepares students for entry level opportunities in the game industry and related fields by combining design driven hands-on experience with industry standard methods and practices. Students create complete, presentation-ready work at all levels of study in design, art, tech, and production.
Career Opportunities: Level Design, Technical Artist, Environment Artist, Producer.
Digital Visualization: Digital Visualization courses provide a pathway for students pursuing careers as visual content providers for a wide range of activities including game design, 3-D projection, character animation, world building, AR/VR and many areas of commercial art pursuits such as motion graphics and digital video editing. Through foundational courses in imaging and visualization, digital drawing and 3-D modeling, students are introduced to industry-standard software like Adobe Creative Cloud, Autodesk Maya and Unity. Students are encouraged to collaborate with all the other AET emphases and with other creative disciplines across the College of Fine Arts and beyond.
Career Opportunities: 2-D production artist, 3-D production artist, animator, motion graphics artist, concept art developer, art director.
Projection, Lighting, and Interactivity (PLAI): PLAI converges lighting, projection, digital media, gaming technology and interactive systems to enable new performances and allow students to develop and design digital live experiences. PLAI equips students to utilize digital imagery, lighting, projection and creative coding to create engaging immersive and interactive live environments. Common applications are found across a broad spectrum that includes themed entertainment, promotional events, e-sports, EDM, music concerts and architecture of public spaces. Students will learn methods for entertaining and communicating with audiences through established and emerging techniques such as 3-D projection mapping, motion tracking, generative imagery and interactive entertainment control systems. Students will also work collaboratively to produce dynamic visual displays for live events such as music concerts and sports events to provide them with experiential learning that prepares them for a successful career after graduating.
Career Opportunities: Lighting programmer, media programmer, interactivity designer, lighting designer, media designer, interactive systems developer, 3-D mapping specialist.
Music and Sound:The Music and Sound emphasis explores the hardware, software and creative practices of contemporary music and sound design. Courses in audio processing, synthesis and sampling prepare students to utilize current music and audio systems to create their own tracks and sound for games, screen, branding and interactive performance and live events. Additional courses are also offered in popular music styles, commercial music and music programming. Students are encouraged to collaborate with the other AET emphases and with other creative disciplines across the College of Fine Arts and beyond.
Career Opportunities: Sound designer for theatre, film or games, film music and sfx composer, game music composer, game audio specialist, sound/live sound engineer, songwriter-performer, commercial and brand music composer.